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真实经历,有用观点,还有那些「早知道就好了」。
Becoming a dungeon master for an interview
英文原文For instance, for a penetration testing role, I've run standardized interviews that involve generating and prioritizing attack surface lists and hypothetical bug lists.
Properly testing concurrent data structures
英文原文I implemented some shared-memory atomic snapshots in Rust [0] and also did my best to take automated testing very seriously.
The Only Interview Question That Matters
英文原文the technical challenges, the languages and databases I used, what I learned from the experience, or how much I enjoyed it and grew as a …
Implementing "seen by" functionality with Postgres
英文原文Even with that setup I made sure to leave this in there:
The art of programming and why I won't use LLM
英文原文Professionally, I'm paid to satisfy someone else's need for automation/data wrangling.
Running Docker in production for 6 months
英文原文We avoid big bang releases so that the latency for docker push on the Build server and docker pull on the cluster is minimal.
Cloud services like AWS or Google Cloud Platform may be the wrong choice
英文原文I made two games, one was hybrid-cloud and one was bare metal only; the cost savings were not trivial.
Ask HN: How big does an open-source project need to be for a lifestyle business?
英文原文The open source software was available completely for free, but compiling it was a hassle, using it was annoying because of a few serious bugs, …
Ask HN: How do you keep track of software requirements and test them?
英文原文I'm building a single tool to bridge the gap between product(requirement and production phase) and quality (testing)